The sequel to Cossacks, Cossacks 2: Napoleonic Wars is set in the 18th–19th century and involves Europe and parts of Africa. Surprisingly it has little to do with Napoleon. You can play as six nations, all of which have their own units and available tactics (the British can use congreve rockets, the Egyptians can use Taureg mercenaries, etc). There are over 140 different unit types available.
Some of the changes from the original Cossacks are that the economic and empire-building parts of the game have been de-emphasised and combat is given a higher priority. Also, there's the inclusion of factors such as morale and fatigue. If your troops are exhausted and you force them to fight a battle, they'll have weak morale and will probably break ranks and run after suffering a few casualties. Terrain also has a big impact, trees will shield your men against bullets and shrapnel and if your men are firing from a hill they'll receive an attack bonus.
There's a campaign mode, a series of pre-set battles, a Conquer Europe mode, and the traditional start-from-scratch mode in the original Cossacks.
Minimum CPU Class Required
Pentium 4
Minimum OS Class Required
Windows 98
Minimum RAM Required
512 MB
Media Type
CD-ROM, Download, DVD-ROM
Minimum CD-ROM Drive Speed Required
12X
Minimum DirectX Version Required
DirectX 8.1
Drivers/APIs Supported
Hardware TNL
Video Modes Supported
SVGA/XGA (1024*768)
Minimum Video Memory Required
64 MB
Input Devices Supported
Keyboard, Mouse
Multiplayer Options
Internet, LAN
Number of Players: Offline
1 Player
Number of Players: Online
2 Players
Notes
CPU Class: Pentium 4 1.5 Ghz
Video card: 64 MB RAM with T&L supported
2GB HD space required
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